thank you everybody for coming and one
this year was really interesting we had
so many so many amazing submissions and
we're really excited the judges
deliberated till maybe 2 a.m. yesterday
so it was really really tight this year
one of the criteria is that we're going
to discuss in the panel the sessions a
little different from last year we're
gonna have a panel with the judges to
discuss kind of the state of UX and
design as well as and we'll kind of
touch upon all these points of the
criteria and our judges I'm really
excited to introduce we have Bennie from
Krypto kitties and dapper laughs and
then we have Alex from coinbase joining
us from product design and then Graeme
you and and we're actually really
excited to bring back RJ RJ was the
winner of one of the winners of last
year and so they're coming back as a
judge and it's really great to see how
far everyone has come and ramie uh the
UX design director is not here today but
we have Jillian who is one of the
cofounders of Arjun so we're gonna start
this panel of just kind of talking about
where are we in the same Buicks I know
you've been talking a lot about relaxed
and design but coming from
such product-oriented and you guys have
quite a suite of products you offer you
have a pro you have you guys have a new
blockchain to Alice so tell us when you
start with a little bit of where do you
think they are the designs to be
specifically in one three yeah it's a
it's very interesting coming from the
game space we have almost more than 50%
of the company is focusing on the game
studio side so designing UX and UI for
games is much more different from defy
fortunately we spend a lot of time with
our top players of crypto P DS and
cheese wizards or new game and we get to
learn a lot about the different pain
points that they have and the pain
points that gamers have we're watching
gamers have is very different from
somebody who wants to make a compound
load or use point base they have a
higher expectation of the flow being
extremely smooth and so that's kind of
fact at least from the game side what we
think about a lot yeah and what are some
of the things and maybe that you guys
can kind of come in the things that
we're doing right and what things were
doing wrong
maybe argent question I think we are
starting to do a lot of thing right I
think maybe to complement your first
question I think this is a very exciting
career because the blockchain material
is still a young technology and I think
we are rightly reaching outside of small
crypto bubble and I think a lot of that
capability is done through improving the
user experience I think especially if
imagine it comes from the technology and
I think we try to solve problems by the
technology first thing but I think this
is really exciting and because we we get
to show this amazing technology to the
outside world while still
it's called principle and I think this
is something that is that it's very
important is to to being able to reach
to people and maybe less tech-savvy but
still maintain a core principle about
decentralization I mean all year you're
kind of the design product design
representative here what are some of the
design opportunities that we we've had
and what's going on in the space I echo
what you said having sex through your ex
audit I think we came a really long way
from you know early big decentralized
products that were very much focused on
exploring the technology to building
more and more user-friendly user focus
things we are as complex you guys as
companies we start to focus more on
basically solving user needs finding the
good company creating good mental models
I think we still have some challenges to
overcome we're still sort of I seen
projects designing for just a fan of
technology but I think we're going in a
good direction of putting the user first
and having the user introduce like being
able to introduce the user to the crypto
I mean so going going towards that in
your company you guys have kind of one
of the most well adoption
kind of products with well adoption
adopted features so how do what this
design look like in your process there's
a lot of kind of as we saw from the UX
audits a lot of teams that come in and
really we don't have a designer we don't
know what to do so how did that start
from you guys and and how does that
throat currently in the current state I
think first design start by thinking
about the user so in everything we do we
first really focus on the user and to
give an example when we started our gen
we're thinking about you know to manage
or your account or your keys and we will
just try to think what's a user
experience that people actually
understand people outside of our bubble
and we we realize that the user of of
the experience of banks for example we
may not like banks traditional banks
with the idea that if you lose your
credit card you lose your wallet you can
actually call your bank to give a new
one we cannot feel that this was a
mental model that users would understand
it so we try to replicate that first is
using the technology that's why we build
a smart contract this wallet and then
adding a layer of UX and design on top
of it so for us we need the starting
point is the user trying to solve the
problem for a user then we use the
technology and then we use shiny button
good design you know flows and stuff
like that I think the starting point is
really to start from the user well
traditional I think you know in an
ecosystem where people are very tech
savvy we tend to start from the
technology we build a cool technology
and then we think okay you know how will
the user use my technology I think you
wish departing you need to be shaped you
should be organized solve a problem for
users and then find the right technology
to solve that you're kind of going
touching upon the next question here
about users and
you're having this really interesting
conversation around how how are you how
do you find your users and and and how
do you define who your user group is so
you know as you know coinbase because a
portfolio of different products and I
both custodial and noncustodial and I
think what we're doing really well is
kind of understanding that not about not
an entire group of our users is the same
so we kind of funnel them into their
friends in two different places and with
having that in mind we actually do talk
to our users very early as well we I
mean we just had this discussion of like
it is a lot of to say that it is very
difficult to find a user group without
breaking their privacy and I claim the
opposite it's just you basically need to
hassle a little bit and reach out to
your community reach out use different
platforms ask people to come to your
office or just set up hangouts and just
talk to your user understand what their
pain points are understand what they
kind of expect you will learn that maybe
your initial assumptions are completely
in a different place than what your
users
and I think in our case it's one of the
things that make that builds that
biggest advantage and then I am excited
to get your answer because I've talked
to your design team and you guys have
just started unraveling their research
and reaching out with cheese wizards
what does that look like for you guys so
cheese wizards stemmed from us being in
the room and thinking about what is the
next weirdest thing with you built both
from a technical standpoint of building
a battle royale blockchain game and the
sense of mixing cheese with wizards so
we have that luxury of thinking
creatively of you know what we'll take a
loss and how can we kind of emanate that
as a project then we kind of go to the
step of building really fast prototypes
that are off chain and we like to test
it we've done probably by now more than
10 play tests of cheese wizards
internally and each iteration we kind of
improve the way it looks the way the
flow goes recently about three weeks ago
we had the last final plate ask for
cheese wizards on the rinkeby Network it
was pretty much it had most of the
features that we are we have set the
launch for next week and you know what
we did was I got a battle cage inside of
the office and curated duels between
different people in the company and not
only that we had the use of the user
research team that was sitting there and
kind of asking questions and
mapping out the user journey and their
emotions through the entire process of
going through the flow and from that
males winds will send the daily surveys
to capture all the information from the
team members we usually start with
internal then we invite a core group of
maybe a small sample size of external
players to come and play and we do the
same thing where we measure every day
and see where we can improve and then
that gets funneled to engineering and
design then now we're at this point
where we've been we have an open beta
this entire week so we welcome the
entire space here at Def Con and our
community to play the game and we have a
website like any any bugs or issues feel
free to fill out the form and that's how
we usually capture a lot of the
information and funnel it off the design
and engineering and then build all those
features inside of the game now I want
to pull from that like that user
research component of it that that's
been a big narrative this year at Def
Con last year it was kind of like mass
adoption mass adoption and and before
that it was like how do we understand it
to know her users better and so pulling
from that we were just talking about
market research versus design research
and the team from Sela said it really
well which is with different Oh with
market research you might get a hundred
people and get ten insights but with
design research you get ten people and
get a hundred insights so you're going
super deep and taking that time to ask
them how we not just questions about
your product but questions around what
how do you go about your your flow like
your goal how do you get a person to
finish that goal maybe it's like going
to the bank okay what happens if you
lost your money where do you go and that
doesn't have to be directly correlated
to your product because you're not
trying to tell them like this is a
product that's going to solve
your need if you don't know what those
needs are yet so so kind of back to that
let's go back to use like a usability
and what I call the responsibility of
the creator and so you guys have one of
the biggest products you literally
propyl cerium but but what do you guys
find that for your users what do you
guys try to do to protect them or give
an end of the space what's different in
the way that you're creating product
that you think about or do you want to
start go ahead
so is it in comparison to how other
clock changes building built games and
the way that they build process or in
comparison to defy or other lives yeah
it's hard to kids you guys all have so
many so I would say I mean I think
generally a lot of people are thinking
about how they build the product so when
you're building the product there's
fundamental kind of decide decisions in
that you cream while you're creating the
product and that has to do with kind of
the underlying these are needs I think
for me it's about of course you make
choice when you design a product can you
make sure it's not yeah from the user
but I think something that's very
important is to inform the user about
these choices and making sure you're not
hiding anything
so I think users have to make conscious
choices and know maybe the compromise
they are making some user eyes are fine
using a custodial service some users may
not need so I think it's important that
actually we educate we inform the user
about the choice that he's making in the
trade-off that you may may get from the
choice that he's making I think this is
something for us that's very important
also a thousand but we believe that
there is a boulder or not to cross so
there's some core as I mentioned some
core principle that we don't want to
compromise on and then after that all
that goes on top of that is really a
question of of informing the
and helping in making a wise choice
because it's easy to too badly inform or
to add something and make decision I
think it's it's actually the UX is
really responsible of that is letting
the user be informed about the choices
that is making
yeah I want to pull that Apple from that
and although we'll get to you because
it's there's some ideas around the
abstraction of information to avoid
complexity for the user and so I know
coinbase it has Pro you guys have
conservative so real non-custodial you
guys have different kinds of users as
well how this how's that structured for
you guys and what have you kind of seen
I think the as long as coming from the
crypto community I would want to say
that
let's do I would want to believe that we
should make users think it's not exactly
how the product works and I think
certain features are in the final
existing financial system there for a
reason so for example I can't recovery
is there because you know we tend to
forget our passwords we tend to do stuff
that kind of work against us almost so
you know thinking about these things as
like features not necessarily the sort
of old system but rather how can we help
users sort of enter the crypto community
through or crypto technology through
maybe more evolution rather than
revolution so we can in wallet for
example we have we allow users to back
their that their security their secret
peace through their Google Docs and
there are there are solutions that are
more decentralized and solutions
that are more centralized the most
important element for us is like knowing
who our audience are and like making
sure that we're going to protect them
and at the same time give them the
opportunity to do like to choose to work
which direction they want to go to I
really like that idea that evolution if
we permit legit I think these last year
kind of ice we already see that
evolution in terms of last year it was
like let's put out all the really big
problems and the questions and we want
to solve her really really big important
things around banks and the system the
centralization but the adoption that we
see there and where that bridge we're
almost there but we're trying to design
for a user that's users that are not
quite there yet they're not quite
knowledgeable I think that's the
difficulty of the moment we are in is
that this kind of tension because you
want to build for the next wave of users
coming but we still want to be relevant
today and so what people understand
today is not what people would
understand the future to give you a good
example about that I have a good friend
that I managed to convince to use our
journey it was really excited to put his
money to come home and so he don't know
the audience and he used actually
because we didn't have but if you had to
cryptogram at that point you use conveys
to buy some dye then he wants to send
this guy to Archer and then is his
colleague names like dude I cannot say
my dad to Arjun and I said yes look at
that screen it says we can send here c20
it's like what's annuity 20 so actually
on country is it controller this guy to
eater so he could say eater and then
arjun converted eater back to die by the
time you had done that it was like six
or seven percent it was like your
product makes no sense and i think we're
saying about under stinger users i think
there's also a lot of feedback and we
need to be able to listen to feedback so
for example for us customer support is
very important because we do you the
research ramiro users but actually
listening to the feedback of the users
is all you know the most because we make
a lot of ass
when people understand what people know
that example prose was like of course
nobody knows what's in here see tiny so
you know we need to make that explicit I
think it's a it's a silly example that
thing it shows that as you answer your
first question we are getting there but
we are cleaning up there yes for the
next way what about her you guys are
working on a nevis of launched after as
well and trading the seamless experience
for the types of users you have which
are gamers and they're they're expecting
service or in type of flow when you
launch script affinities at F Waterloo
we recently had we did a lot of
onboarding form enemas people came up to
us and was like what is this can i
download this what is gas and we sat
down with tons of people helping them
set it all up and a script achilles grew
really big we I think at one point drove
nearly 200,000 downloads to mandamus and
a lot of these people would come to this
court and we are disparate basically
between madame a support for a lot of
these players who wanted to buy some
kitties and breed some kitties and you
could imagine the hundreds of thousands
of questions that we have received from
doing that amount of support in our
discord and that helped us kind of
understand in a very full picture of all
the issues that has arrived with private
keys and with like the continual
controls of gas and looking at the gas
station and making the right selection
and so dapper wallet we've been working
on it for about nearly nine months
at the smart contract wallet and it's
built from the ground up in terms of
rethinking how key recovery works and
actually the dapper team the dapper
wallet team is embedded in the NBA team
now the NBA team as you know we're
building a basketball game for 2020 and
we have access to you know with access
to a lot of fans and getting a deeper
understanding of are these fans of NBA
even thinking about digital collectibles
or true item ownership and as with
anything that we do we always start off
of the users as Julian said and we have
thousands of conversations on a monthly
basis and that really helps us as a
company get built this obsession of like
hey this is not very good maybe we
should change this right a prime example
was we called some more contract wallets
now or smart wallets it's it's a simpler
turn back I don't know six months ago
everyone's saying multi signature or
multi sick and when we did user research
papers like what is multi-state
multi-sig wallet and what is a madam ask
and we even drilled down to each
individual word that we use when we
invite people into our offices and we
just get really blank faces all the time
like oh okay they don't really
understand this word and that really
helps us like kind of sit in their shoes
and design something from their
perspective and so with Doppler one of
the things that we built was the
subsidizing gaps for the users so for if
you play cryptic kitties or any of the
dapple apps games or the devil a
partnership partners the people that
your players
have to worry about paying coughs we've
completely eliminated that and we
actually even change the word gas to
network fee because through research
people just like it very confused about
like why am I putting gas in my wallet
it makes no sense so yeah that's kind of
all the reference points that we have as
a company and so how we start the
process of designing something that
people could actually use the one thing
that I want to say is that design is not
about design it's a building product
it's sort of like this this whole whole
that contains of like three parts
business technology and design and when
you take away one of it your product
will not be you're basically going in
the wrong direction your problem there's
a higher chance that you're going in the
wrong direction and so what I really
like about what we do at coin race is
that the these three functions gather
together very early on in the before
every future every product that we start
and we actually go through the market
fit the technology and what do our users
want sort of trying to balance the new
products having that in mind and again
design is not necessarily about you know
pixels that you do it's it's the user
experience that your users well I want
to say experience but yeah but we'll go
through when interacting with your
product
I think we'll see a lot of that but I
think going through the judging as well
it's like there's so many amazing
beautiful products and the judges are
really good about what is actually
useful what is the problem is there a
problem
the product is solving and if so are
they clearly figuring out the depths of
that problem
I think Arjun for you guys started with
that problem right and you want to touch
upon that whatever you did you want to
say we kind of be starting with a
problem part of it you guys kind of
formulate that you touched on it earlier
or you're from the top for you guys how
are you
does that problem also evolve as people
are getting more knowledgeable about the
space or do you see that as kind of the
core problem I think what we think is
that you need to be a product for users
and it needs to solve a problem for the
users so I think also in a in the space
around often excited about the
technology but I think a lot of people
outside of bubble do not care too much
about the centralization they will not
care about this these principles so we
need to be able to find a problem that
we solved for users I think people will
come to the blockchain if it solves a
problem that cannot be solved by
technology and I think it needs to solve
it by 10x factor at least for people to
actually actually work that switch so
clearly for the moment being a wallet
you are solving a problem for the
current ecosystem because most people
don't know that but what we believe is
that the blockchain with some people
will start problem for all people I
think that's the common vision that we
are we are all sharing here so we are we
trying to kind of anticipate this
problem and for us it's about laying the
foundation I think if you make that
analogy between the blockchain in the
internet example I believe on the
internet people are to write common
light and us understand this would be
IKEA and then suddenly people
with the idea of a browser and then you
have a nice interface and you click on
that and then it becomes much more
usable by my own people and I think for
the Internet the user is not the browser
is not what make the internet go wrong I
think it came afterwards games by the
fact that there was no native payment in
the browser and so people had to go to
to marketing and and ads and that's what
kind of corrupted the internet so I
think it's it's also shows that by
making the right technological choices
now we are preventing a thing or
technology to go in the wrong direction
in the future I think with the internet
we made some mistake and personally
athlete because it's because of payment
the lack of native family in the
internet stack and I think it is kind of
a responsibility now to make sure that
will be the technology that doesn't
reproduce
thank you guys for sharing your insight
in now we're gonna move on to the
ceremony where we're gonna be ordinal
winners so first this year we've got the
most adorable crypto kayu crypto kitties
and their physical trophies this time
and they're actually with it NFT and
they have special powers which is us in
their genes so thank you for coming to
Kyle for participating and working with
us on this we're excited you guys will
see the trophies living with you and
with that many is gonna oh sorry with
Jillian first thank you I'm very happy
to announce that the first winner is one
instant I think ramp is a company that
sounds a very complicated problem which
is going from Fiat to crypto and
unfortunately I wasn't part of the
discussion when I received the feedback
but either you know as knowing the
product I think what they do extremely
wide what right and it's a value that we
share is that the abstract the
complexity of a very difficult problem
without compromising of some core
principle so they managed to maintain
the centralization in to the way the
recycled yet the crypto which is which
is quite impressive hi thanks really
excited to be here so that's wrong we
try to solve crypto onboarding and or at
least a very important part of it
Crypton boarding consists of first we
think that it has two very important
parts first is getting your crypto and
second managing your keys there are many
companies that manage your keys very
well and we are pretty close to getting
this problem solved
but krypton boarding with like actually
purchasing crypto is so complicated so
first it's complex think about going to
a dab that you love and just want to use
but actually having to go to a entire an
entirely different interface in order to
purchase your crypto think about the
chair and with users if you are a DAB
that is actually targeting a mass user
and trying to get crypto to mass
adoption and
then getting to send them or relating
them to some third-party websites in
order to purchase your crypto and then
imagine how much how many of your users
like normal typical users who are used
to one-click everything would turn and
just turn away second its intimidating
so why do you need my passport why do
you need my ID why do you need my car
license car driving license we also
think that this turns away a lot of
users who just want to casually try
crypto for the first time and it also
creates a lot of churn free it's time
consuming that's self-explanatory for it
is scary we hear about crypto exchanges
collapsing all the time and this is a
crowd level if you can really solve with
smart smart contract infrastructure so
what we thought is to build an a crypto
all around built on smart contracts
entirely peer-to-peer and custodial mess
but really if you build some cool tech
you need to think about the end users
you need to base your development or on
empathy it's not enough to build a cool
tech you need to wrap it with an
enjoyable user interface to create this
delightful experience so first ramp
instant is a widget that you can
implement into your DAP today or if you
run if you build a wallet we are also we
are also we also think that this is a
great way to onboard your new users into
crypto so the ramp instant becomes part
of the flow of your adapt second with it
connects with your bank and this solves
kyc issues most of our users can do
their purchases without scanning their
license or passport free we let users
keep control so we do not ask them for
their credit card we do it via a banking
interface and every transaction needs to
be confirmed by the user inside the
banking device you will see that in the
moments and first and foremost it is
based on smart contracts
and maintains an escrow for each and
every transaction that you initiate so
you do not need to fear about your
transaction coming through and it is not
as scary as using a centralized exchange
so when it comes to design process we
thought that it is very important to
actually talk with users and to do an
interrupted process when you prototype
user tests and repeat prototype user
tests and repeat and by the way there is
a cool tip if you want to supercharge
this process talk with deep work studio
they structured our designing process
Charlie is their big round of applause
to Charlie and yet so today you can
enjoy ramp instant on your phone and on
your desktop it is a standalone krypton
boarding app but you can also implement
it into your tap or wallet it's sweet
it's very simple to use I hope we can
get this video to work yeah it works so
in this flow you connect to your bank
account and you create an instant
payment this instant payment gets
initiated inside the actual banking app
you authorized inside the banking app
and just after minutes the payment is
confirmed and you can expect your crypto
to reach your user within 3 minutes or
less
so that's romp instant you can actually
use it today go to ramped-up network
that's ramp that's network or scan this
QR code and we can get you ready to
implement it in just minutes it's 17
lines of code very simple as decay we
handle all of it liquidity regulatory
and parts of the interface because we
provide a widget that is co-branded with
your brand thank you
and next we're excited for all and to
introduce Reeboks
servants for that for the last three
days we heard a lot this comparison of
the two projects - Lego blocks and three
box common component Commons components
is exactly that it's tiny inconspicuous
blog that has a little bit of Technology
in UX and UI it's probably cannot bury
the weight of your construction by
itself but we think that in the you will
find this component in a lot of projects
in the future
welcome and congrats thank you very
great videos run hi I'm Michael from
three bucks at three bucks it's our
mission to make it really easy to build
better apps personally like we've been
around the space for a while
and just got tired of seeing gaps be
limited to buy sell transfer and limited
only down chain interactions and so we
saw that there was a huge opportunity
for making more interactive applications
with real-time data that lives off chain
on ipfs and in distributed networks and
so at three bucks we we built a system
that enables devs to make better use of
these p2p technologies to manage the
data for their application and what you
see here is a comments component like
Ola said it's the goal here was to make
it as easy as possible to add discuss
like functionality to your application
and you can drop this anywhere like
basically on any website that has web 3
and some of the cool things that we did
with it we're trying to think of how we
can handle authentication and how do you
pass the web 3 provider to the component
and so there are three options here
which I think we're probably running
through in the video but yeah you can
log in directly to the component so the
application itself on a global state
doesn't need to handle the provider the
component can accept the provider from
the global application state and you can
do that in two ways like one when the
unit when the user first on boards to
your site you can authenticate them to
three box and what that does is it
actually opens up a local IP FS and
Orbitz DB node right in the browser and
syncs out and collects data from the
rest of the network so it's local first
it can run offline and just makes it
super simple to get started like there's
no extensions that users have to
download or plug in it just runs and so
you can see that there's also profiles
on here so outside of the comments
component three box offers three box j/s
SDK which makes it really easy to it
provides a developer interface to add
profiles distributed storage and
messaging to your application and so
this uses specifically the profiles and
the messaging api's and so this actually
wraps our three bucks SDK and also
what's cool here are we use aetherium
keys for authentication and signing but
we have a did method decentralize
identify our method under the hood and
so in the future we can extend this to
all the different aetherium keys that
you have across all of your different
wallets while maintaining the same
profile on the same data and then taking
that a step further you can also think
about extending that to other chains and
other shards and you know even web to
authentication methods as well so the
goal is always to have data follow you
around the web and not be trapped in any
sort of centralized silo or service and
three box actually lets you do that in a
real way that's simple and so I'm
excited that you're excited about the
Commons component we really hope that
this is a useful tool and we're making
other plugins so this isn't the only one
we have a profile hovers plugin which if
you hover over these profiles here
you'll see like a little modal that pops
up kind of like Twitter that shows you
additional profile metadata and in a
week or two we'll be releasing a chat
box component plug-in and that really
lets you add like a global site wide
chat a control box to the corner of your
site all built on p2p
using our profiles and api's so super
excited thank you and look forward to
chatting with all of you and next we
have any introducing Zairian all right
who here has created a CDP raise of
hands okay cool defy is the future but
it's complicated because you have to
create go over here for a compound loan
you go over here for a CDP so we're
really excited to announce the final
winner which is zero on they've done
great job in making it extremely easy
for you to create an account and go to
all these different defy services so
we're really excited for them to be the
winner thank you thank you Vinnie
hello it's really an honor to be here
and we are super excited about there and
to present their into you I'm your
guinea and what we believe is aaron is
actually that users should own and
control their assets and also we think
that financial access should be
universal so given that in mind we we
have designs there and to be first a
noncustodial bank for deep i and ii it
allows you to access all different defy
protocols in a single place so i'm gonna
show you the demo of how zerrin looks
just like a typical flow that people
will see while using zarion so first you
you'll need to connect your any of your
wallet we support all boards like mobile
wallets and meta mask and ledger then
you can see all your assets on the
account as and the performance over time
we have integration with free box so it
shows your free box profile on the top
and yeah so then you'll be able to see
all your unit swap pool tokens as well
and that we even have a mobile app that
allows you to track your portfolio like
your d5
failure on the go next I'm gonna show
you how you can easily swap one either
let's say I like to buy a hundred die
it's through Zarin and you can that
happens through uni swap and and it
directly goes to the unit swap contract
you confirm the transaction in in the
world that you have connected and you
can easily see how I see like right now
it's pending in the history tab we will
show you all the history in history
shoulders transactions in a really
user-friendly form for instance like
that's adding liquidity to uni swap or
all the trades and like oh you receiving
money from other people so once it's
mined you're gonna get a push
notification as well and so this
interface can act as a complete
replacement of your like letting my
either wallet or other things like that
then once you get some died you can
instantly go to compound and purchase
and put money into compounds to start
earning interest right away that's again
a super seamless flow yeah so this has
mainly it about zarion come and try
check it out with yourself I hope you
love it and yeah thanks thanks so much
again thank you thank you and we wanted
to give one runner up Eragon they didn't
win last year that's right last year but
we you gotta check out this great video
I want to say that all of the three
winners and the runner-up had one thing
in common they were very easy to use
that the mental models were exactly how
users sort of expect them to be the
coffee especially like in bigger
projects were so well so detailed and so
well thought out that all three of them
like all three of them made a really
great job in and made a really big
problem with arrogant example they made
a really big progress in where they
where a year ago so yeah I think that's
maybe what the judges struggled with the
most was there's so many that applied
last year and the progress of they've
made and so our god we definitely wanted
to kind of showcase some of the new
design system that they they've built so
with that thank you everybody thank you
to etherion foundation and thank you
guys all for sitting here and coming
[Applause]
you